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Phantom Hourglass: The Next Ocarina of Time?

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Phantom Hourglass

Phantom Hourglass is really shaping up to be a doozy. Much more than a capstone game for the afternoon hours of the DS, the new Zelda could actually shape up to be a revolutionary game that sets the bar for future Zelda games to come. Don’t believe me? See what right hand man to Miyamoto himself, Eiji Aonuma has to say on the subject.

“With this DS Zelda, I and the staff, our eyes were opened to the possibilities of the hardware, as game developers, to understand what our responsibility is. And what we were creating, what the potential was there. So not only are we planning to do the same thing for the Wii, but to continue to do so for the DS as well.”

Twilight Princess aside, I’m of the belief that the series has been in a bit of a stall ever since Ocarina of Time set the standard for what nearly has been a decade. Majora’s Mask was a nice change of pace, Wind Waker brought a fresh visual approach, and Twilight Princess had a fun new method of control on Wii. But really, none of these games have truly brought something new to the table as when Ocarina of Time truly turned the entire industry upside down. Phantom Hourglass has the potential to do something truly new for the series that could set the stage for future Wii offerings and beyond, and it looks as if Miyamoto and Aonuma are taking the opportunity seriously.

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[via wired]



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Are you so geeky that you have to have your gaming with you at all times? In a bus, in a train, on a plane? Then this is the place for you, and your inquisitive portable gaming need. Playing on the Go is your one stop blog source for all your primal urges surrounding the Nintendo DS and Sony PSP. And of course, any other portable gadget the tech world throws our way.

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