Last week, I picked up the uber popular title on the day of release, and I’ve only recently felt as if I’ve played through the game enough to give it a coherent review. Word of advice to the wise, many sites reviewing the game have seemingly rushed through the game in order to review it. Not possible with this game, as you may know if you’ve played through the first. One of the largest reasons being because the game opens up puzzles over time, namely over so many given days.
Considering this “game”, of which it can only be loosely defined as, there are a number of qualifiers that you have to fulfill in order for you to really enjoy it. If you don’t pass one of them, it may not be for you. But if you cross these hurdles, it’s awesome. The first barrier that may be in front of you is answered in whether or not you consider yourself to be part of the “casual game” craze that has hit the industry over the past year or so. If you’ve enjoyed games such as Wii Sports or Big Brain Academy, you’ll in all likelihood love the Brain Age series. The second is a little more traditional than that, considering that this game is indeed a sequel. Once you start it up on your DS for the first time, there’s really not a whole lot that’s visually new. The music and sound effects are noticeably different, making me subconscious of the fact that this is actually a different game than the one I am already accustomed to. But aside from the puzzles which we’ll get to next, this is basically the same product. If you tired quickly of the first or found any drawbacks, they aren’t very likely to be addressed in this sequel.
But this isn’t to say that there isn’t new material in Brain Age 2, that’s far from the case. Most of the puzzles are very fresh, not to mention noticeably tougher than those in the first installment of the series. Apparently the development team assumed that you’ve fulfilled the basic requirements of the first and that you are ready for the next level. And that’s very refreshing. One of the hardest of which is a challenge in which you have to constantly subtract a certain number or rush to do math problems that have the last part of the equation marked out in front of you. Seriously, the first game looks like a cakewalk compared to this one.
However, it does suffer in that some of the puzzles are obvious rehashes of previous ones. Such is the case with the game where you have to track the position of the runner. If Brain Age really has taught you to be smarter, you’ll quickly realize that this is the “House Party” game from the first game in a different format. Thankfully though, there are only a few of these are obviously re purposed content. But in fairness, features from the first have been improved. Voice and handwriting recognition still isn’t perfect, but noticeably improved. It’s only certain phrases and characters that the software will have trouble with, but it handles 90% of the input it is given just fine. And honestly, for a twenty dollar hand held game, it does pretty darn well.
If you do fall under the prerequisites of the game and had fun with the first, this is certainly for you. If not, just wait until Phantom Hourglass for your next DS purchase. It’s probably more up your alley if this whole “getting smart” thing just isn’t for you. In the end, it’s only fair to give Brain Age 2 two seperate ratings because there are really two separate audiences. For the first that the game is mainly for, I give it a 8.7 out of 10. For the second that may only have a passing interest, it gets a 7.5. Were this the first game of the series, each rating would get an additional point. Ultimately, it’s up to each individual user to make the decision of the worthiness of this game. As the warning screen that hits you each time you start the game explains, individual results may vary.
nintendods, brainage